![]() ![]() Improvement to the trap placement visualizer. *ĭouble barricades now appear correctly on the minimap.įixed an issue where barricades would not display on the minimap. *Įmpty Rift visual effects are now visible. Orcs now have a “Scared” animation for when they are affected by the Jar of Ghosts or Giant Killer Beehive. Removed the ‘Continue’ button from the post-game screen in Endless. Gnolls will now target doors when the player is on the other side of the door.įixed an issue where only the host in a cooperative match would see boss notifications. Par time will now display in the post-game stats screen based on the player’s language settings. How Gnolls interact with barricades and the world has been improved. The post-game stats page has been updated for clarity. Red Rifts will now ping the minimap when they are active. The Rapid-Fire Ballista can now trigger traps that can be activated, such as the Bowling Boulder. *įixed the ‘Find Me’ button sometimes not finding your leaderboards entry. Trap grid has been fixed in various locations across many levels. Players can now sell traps in the 3 second window after they have pressed ‘go’. *īarricades with the double-length upgrade will no longer be invulnerable on one side. Players will once again be able to walk through frozen or stoned large enemies that were recently killed. Game performance has been improved for endless matches. We have marked bugs which were mentioned to us numerous times by the community with a ‘ *’. We have worked diligently to tackle many of these bugs and will continue to work on any that remain unresolved. Since release our community has brought bugs they have found to our attention. When a challenge becomes active again, its leaderboard will be wiped and everyone will compete be able to compete for high scores again. ![]() This means if you rank #1 during the active week, you will be #1 during all the frozen weeks too! Frozen challenges will also be available to play for practice or 5 skulling, but their leaderboards will not be updated.įrozen leaderboards will display all scores set during the last active period. When a challenge is active, players may set high scores on the leaderboard. The game will display the date for the next transition, or a countdown if the next transition is in less than 24 hours. One challenge will be ‘active’ at a time, and challenges that are not ‘active’ will be marked ‘frozen’.Ĭhallenges will be active for one week, from Monday through Sunday. ![]() Each challenge is unique, created by changing core gameplay variables such as: There will be 8 new Weekly Challenges in this update, with more to come!Ĭhallenges are played on existing maps with specific hero and loadout requirements. We are bringing you an update for ‘Orcs Must Die! 3’ on August 10th, 2020! The update includes bugfixes, balance changes, and new content: weekly challenges! You can find our detailed patch notes right here. Update for Orcs Must Die! 3 on August 10th, 2020! ![]()
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